Setting a GLScene object color
Non textured materials can be applied to a scene object. For example it is possible to have green sphere. The color of a material can be set in the TGLMaterial frontproperties.emmission property. For example
TGLMaterial.frontproperties.emission.asWincolor(clGreen)
To use a non textured material set TGLMaterial.texture.disabled to true.
To assign a material to a GLScene object refer to the texture assigning article.
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