Is a camera to display a scene and includes camera position, direction, focal length, depth of view. A TGLSceneViewer has a camera property which can be set at design time and will display a scene from the camera's point of view.
Important TGLCamera properties:
focallength: Focal length of the camera
depthofview: Distance from camera at which objects are not renderered.
targetobject: TGLBaseSceneObject Specifies a scene object that the camera will point towards. The targetobject direction overrides all other directions. For example you cannot turn the camera 90o with the turn method when a target object is specified.
position: TGLCoordinates Position of the camera
direction: TGLCoordinates Direction camera is pointing
up: TGLCoordinates Up direction of camera
Demo: CVS/Demos/interface/camera
Unit: GLScene
Descends from TGLBaseSceneObject.
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