glscene

 

TGLHudSprite

Page history last edited by skinhat 4 yrs ago

A hudsprite is a sprite that is displayed with screen coordinates instead of 3D coordinates. For example you can display a sprite at the top right of the screen by setting the x,y position to 0,0. Other than being displayed with 2D coordinates a TGLHudSprite is the same as a normal TGLSprite.

Demo: CVS/Demos/utilities/GuiEditor

Unit: GLHudObjects

Descends from TGLSprite.

Comments (0)

You don't have permission to comment on this page.