
A hudsprite is a sprite that is displayed with screen coordinates instead of 3D coordinates. For example you can display a sprite at the top right of the screen by setting the x,y position to 0,0. Other than being displayed with 2D coordinates a TGLHudSprite is the same as a normal TGLSprite.

Demo: CVS/Demos/utilities/GuiEditor
Unit: GLHudObjects
Descends from TGLSprite.
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