
Displays a plane. Planes can be tiled. Also planes are not double sided.
Important attributes include:
height: single
Plane height
width: single
Plane width
xtiles: integer
Number of tiles in the x direction on the plane. By default there is 1. If it were two then it would be the same as setting texture scale.x to 2.
ytiles: Same as xtiles except in the y direction.
Demo: CVS/Demos/movements/pointto
Unit: GLObjects
Descends from TGLSceneObject.
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