glscene

 

doc_demosphysics

Page history last edited by skinhat 4 yrs ago

Physics with GLScene such as ODE.

Cloth Actor

  • Uses TGLDirectOpenGL to warp a cloak worn by the model trinity.
  • Has verlet cloth simulation and verlet constraints controlled by an actor's skeleton.
  • Verlet physics is used to simulate a cloth-like effect on a mesh. Trinity in a cape.

Clothify

  • Uses TGLDirectOpenGL to warp trinity as shes dropped onto steps.
  • Uses verletassembly to simulate cloths / jellies.
  • [=GLVerletClothify=] is used to to create a freeform/actor into a jelly / cloth:

Fur Ball

  • Models a ball made of fur (using TGLLines) moving through space.
  • Uses Verlet Hair with ODE- Fur Balls.:
  • This determines friction

Machine

  • Demonstrates TGLODEManager to create complex dynamics objects.
  • Using joints to connect several objects

ODE Terrain

Simple

  • Objects are dropped onto a plane or height field and they move as though there is gravity. Uses TGLODEManager to simulate gravity

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